In the fourth episode of The It’s Nice That podcast Alex and Will turn their headsets towards the world of gaming.
Alex and Will share their own experiences with gaming assessing that the best games are those which feature progression, allowing the user to gain a sense of achievement. On learning that the highest grossing video game is Tetris, one of “complete simplicity”, the pair hear from Allan Acorn, the creator of similarly straightforward game, Pong. Allan believes the success of Pong is a result of its simplicity, and the fact that “anybody could play it”. It also requires two people, adding a social aspect. Upon testing Pong Allan put the game out on location with no rules or guidelines, and it was still a triumph. “A perfectly conceived and executed game doesn’t need any instructions”.
Next Alex and Will hear from Darren Wall, a graphic designer who now concentrates upon writing and publishing books on gaming. Within his books The Amiga Power Reunion and The Bitmap Brothers: Universe, Darren discusses gamings trends and their context. He chats to Alex and Will about how gaming has migrated from something in public, to home computers which allowed teenagers to start designing games.
Their final guest is Russ Earwaker, a games designer at Climax Studio, who explains his role creating games, particularly those which include virtual reality. However the future of gaming Russ is excited about is the development of augmented reality, which he handily explains to Alex and Will.
The episode can be listened to here.
- Chaz Bundick talks us through the new digitally personable Company website
- Animator Frances Haszard’s gender neutral breakup story
- Photographer Norman Behrendt depicts Turkey’s majestic mosques
- Explore North Korean graphic ephemera in Phaidon’s new book
- “Have a process you can apply to any situation, space or time”: what we learned from Converse’s Lovejoy Art Benefit
- Standards Manual return with catalogue of 400 objects relating to New York City Transit
- Polaroid’s creative director Danny Pemberton introduces new brand Polaroid Originals
- Artist Dominique Pétrin on creating her very own domestic product
- Universal Everything animate emotive wallpapers for new iPhone devices
- Herburg Weiland’s meticulous editorial designs are typographically-driven
- The Visual History of Type author Paul McNeil selects and dissects his six favourite faces
- Breakdown Press’ Joe Kessler picks out his most-treasured books